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libghostty
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#include <ghostty/vt/render.h>
Data Fields | |
| uint64_t | bits [2] |
The identity of a row across render state updates.
Treat this value as opaque. Two ids are the same when both words are equal. No other comparison or interpretation is meaningful, and the contents may change between library versions. A zero-initialized id is never valid, so it can be used to mean "no row".
See "Row Identity" in the render state overview for how to use ids.
| uint64_t bits[2] |