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libghostty
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Represents the state required to render a visible screen (a viewport) of a terminal instance. This is stateful and optimized for repeated updates from a single terminal instance and only updating dirty regions of the screen.
The key design principle of this API is that it only needs read/write access to the terminal instance during the update call. This allows the render state to minimally impact terminal IO performance and also allows the renderer to be safely multi-threaded (as long as a lock is held during the update call to ensure exclusive access to the terminal instance).
The basic usage of this API is:
For callers that synchronize terminal access (e.g. a renderer thread sharing a lock with an IO thread), the update can be split into two phases to minimize the time the terminal must be held exclusively: ghostty_render_state_begin_update requires terminal access, while ghostty_render_state_end_update completes any deferred work using only memory owned by the render state. A typical renderer would lock, begin the update, unlock, and then end the update while the IO thread is free to continue modifying the terminal. ghostty_render_state_update is a convenience that performs both phases in one call.
Dirty tracking is a key feature of the render state that allows renderers to efficiently determine what parts of the screen have changed and only redraw changed regions.
The render state API keeps track of dirty state at two independent layers: a global dirty state that indicates whether the entire frame is clean, partially dirty, or fully dirty, and a per-row dirty state that allows tracking which rows in a partially dirty frame have changed.
The user of the render state API is expected to unset both of these. The update call does not unset dirty state, it only updates it. After successfully rendering a complete frame, use ghostty_render_state_clean() to unset both layers in one call. The granular setters remain available for callers that only consume part of a frame.
An extremely important detail: setting one dirty state doesn't unset the other. For example, setting the global dirty state to false does not reset the row-level dirty flags. So, the caller of the render state API must be careful to manage both layers of dirty state correctly.
A program can ask the terminal to stop updating the screen while it draws a frame, so the user never sees a half-drawn one. Today programs do this with synchronized output (DEC private mode 2026).
ghostty_render_state_update() does not check for this. It always captures the terminal as it is right now, so a renderer that updates on every draw will show half-drawn frames. To avoid that:
See GhosttyTerminalRenderHoldFn for the details and a complete example.
By default, the render state captures exactly the rows visible in the viewport. That is all a renderer needs when it draws whole rows.
Some renderers draw the grid shifted by a fraction of a row, most commonly to scroll smoothly. While the grid is shifted, part of a row just outside the viewport becomes visible at one edge, and the renderer needs that row's content to draw it. Overscan asks the render state to capture extra rows above and below the viewport for this purpose.
Request overscan with GHOSTTY_RENDER_STATE_OPTION_OVERSCAN. The request applies to every update after it is set. The row iterator then visits the extra rows along with the viewport, from top to bottom: the rows above the viewport, the viewport rows, and then the rows below it. GHOSTTY_RENDER_STATE_ROW_DATA_VIEWPORT_Y tells you where each row belongs. Rows above the viewport have negative values, viewport rows are 0 through rows - 1, and rows below the viewport start at rows.
Extra rows are only captured when they exist. There is nothing above the first line of scrollback, and there is nothing below the viewport while it is scrolled to the bottom, which is the usual case. After an update, GHOSTTY_RENDER_STATE_DATA_OVERSCAN reports how many rows were actually captured on each side. Don't shift the grid toward a side where nothing was captured.
Extra rows carry the same data as viewport rows, including cells, styles, dirty flags, and selection. The cursor is only reported when it is inside the viewport.
The render state doesn't store the scroll position. If you need it, read GHOSTTY_TERMINAL_DATA_SCROLLBAR or GHOSTTY_TERMINAL_DATA_VIEWPORT_ACTIVE with ghostty_terminal_get() at the same time as you call ghostty_render_state_begin_update(), while you have exclusive access to the terminal. The values then describe the same moment as the render state.
This example draws one frame of a smooth scroll. offset_px comes from the renderer's own scroll animation. It is how far the grid is shifted up, from zero up to but not including one row height.
Every row has an id (GHOSTTY_RENDER_STATE_ROW_DATA_ID) that stays with the row as it moves. When the viewport scrolls by one row, each row shows up one position higher or lower in the next update but keeps its id. Ids work with or without overscan.
Ids let a renderer keep expensive per-row work, such as shaped text or a prepared texture, in its own cache keyed by id. A cached entry can be reused when both of these are true:
The dirty flag is conservative. A row may be marked dirty even though its content didn't change. For example, every row is currently marked dirty after the viewport scrolls. Rebuilding a dirty row is always correct.
An id disappears when its row is no longer captured, is removed from scrollback, or is changed in place by the terminal (for example, when a program scrolls only part of the screen). Ids are never reused, so an old id can never match a different row. Cache entries for ids that no longer appear can be discarded.
Typedefs | |
| typedef struct GhosttyRenderStateImpl * | GhosttyRenderState |
| typedef struct GhosttyRenderStateRowIteratorImpl * | GhosttyRenderStateRowIterator |
| typedef struct GhosttyRenderStateRowCellsImpl * | GhosttyRenderStateRowCells |
Data Structures | |
| struct | GhosttyRenderStateOverscan |
| struct | GhosttyRenderStateRowId |
| struct | GhosttyRenderStateRowSelection |
| struct | GhosttyRenderStateCursor |
| struct | GhosttyRenderStateColors |
| typedef struct GhosttyRenderStateImpl* GhosttyRenderState |
| typedef struct GhosttyRenderStateRowCellsImpl* GhosttyRenderStateRowCells |
| typedef struct GhosttyRenderStateRowIteratorImpl* GhosttyRenderStateRowIterator |
Visual style of the cursor.
Queryable data kinds for ghostty_render_state_get().
| Enumerator | |
|---|---|
| GHOSTTY_RENDER_STATE_DATA_INVALID | Invalid / sentinel value. |
| GHOSTTY_RENDER_STATE_DATA_COLS | Viewport width in cells (uint16_t). |
| GHOSTTY_RENDER_STATE_DATA_ROWS | Viewport height in cells (uint16_t). This does not include overscan rows. |
| GHOSTTY_RENDER_STATE_DATA_DIRTY | Current dirty state (GhosttyRenderStateDirty). |
| GHOSTTY_RENDER_STATE_DATA_ROW_ITERATOR | Populate a pre-allocated GhosttyRenderStateRowIterator with row data from the render state (GhosttyRenderStateRowIterator). Row data is only valid as long as the underlying render state is not updated. It is unsafe to use row data after updating the render state. The iterator visits every row the last update captured, from top to bottom. This is exactly the viewport unless overscan was requested with GHOSTTY_RENDER_STATE_OPTION_OVERSCAN. |
| GHOSTTY_RENDER_STATE_DATA_COLOR_BACKGROUND | Default/current background color (GhosttyColorRgb). |
| GHOSTTY_RENDER_STATE_DATA_COLOR_FOREGROUND | Default/current foreground color (GhosttyColorRgb). |
| GHOSTTY_RENDER_STATE_DATA_COLOR_CURSOR | Cursor color when explicitly set by terminal state (GhosttyColorRgb). Returns GHOSTTY_INVALID_VALUE if no explicit cursor color is set; use COLOR_CURSOR_HAS_VALUE to check first. |
| GHOSTTY_RENDER_STATE_DATA_COLOR_CURSOR_HAS_VALUE | Whether an explicit cursor color is set (bool). |
| GHOSTTY_RENDER_STATE_DATA_COLOR_PALETTE | The active 256-color palette (GhosttyColorRgb[256]). |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VISUAL_STYLE | The visual style of the cursor (GhosttyRenderStateCursorVisualStyle). |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VISIBLE | Whether the cursor is visible based on terminal modes (bool). |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_BLINKING | Whether the cursor should blink based on terminal modes (bool). |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_PASSWORD_INPUT | Whether the cursor is at a password input field (bool). |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VIEWPORT_HAS_VALUE | Whether the cursor is visible within the viewport (bool). If false, the cursor viewport position values are undefined. |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VIEWPORT_X | Cursor viewport x position in cells (uint16_t). Only valid when CURSOR_VIEWPORT_HAS_VALUE is true. |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VIEWPORT_Y | Cursor viewport y position in cells (uint16_t). Only valid when CURSOR_VIEWPORT_HAS_VALUE is true. |
| GHOSTTY_RENDER_STATE_DATA_CURSOR_VIEWPORT_WIDE_TAIL | Whether the cursor is on the tail of a wide character (bool). Only valid when CURSOR_VIEWPORT_HAS_VALUE is true. |
| GHOSTTY_RENDER_STATE_DATA_CURSOR | All cursor state in one sized struct (GhosttyRenderStateCursor). Initialize the output with GHOSTTY_INIT_SIZED before querying. |
| GHOSTTY_RENDER_STATE_DATA_COLORS | All render-state colors in one sized struct (GhosttyRenderStateColors). Initialize the output with GHOSTTY_INIT_SIZED before querying. |
| GHOSTTY_RENDER_STATE_DATA_OVERSCAN | How many overscan rows the last update captured on each side (GhosttyRenderStateOverscan). This is never more than the request. It is less when those rows don't exist: above is smaller near the top of the scrollback, and below is zero while the viewport is scrolled to the bottom. |
| GHOSTTY_RENDER_STATE_DATA_OVERSCAN_REQUEST | The overscan request most recently set with GHOSTTY_RENDER_STATE_OPTION_OVERSCAN (GhosttyRenderStateOverscan). The next update uses this request. Both sides are zero if it was never set. |
Dirty state of a render state after update.
Settable options for ghostty_render_state_set().
| Enumerator | |
|---|---|
| GHOSTTY_RENDER_STATE_OPTION_DIRTY | Set dirty state (GhosttyRenderStateDirty). |
| GHOSTTY_RENDER_STATE_OPTION_OVERSCAN | Request overscan rows above and below the viewport (GhosttyRenderStateOverscan). The request takes effect on the next update and stays in effect until it is changed. Both sides are zero by default, which captures only the viewport. The rows of the last update can still be read after changing the request. Expect a full redraw on the update after a change. See "Overscan" in the render state overview. |
Queryable data kinds for ghostty_render_state_row_cells_get().
| Enumerator | |
|---|---|
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_INVALID | Invalid / sentinel value. |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_RAW | The raw cell value (GhosttyCell). |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_STYLE | The style for the current cell (GhosttyStyle). |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_GRAPHEMES_LEN | The total number of grapheme codepoints including the base codepoint (uint32_t). Returns 0 if the cell has no text. |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_GRAPHEMES_BUF | Write grapheme codepoints into a caller-provided buffer (uint32_t*). The buffer must be at least graphemes_len elements. The base codepoint is written first, followed by any extra codepoints. |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_BG_COLOR | The resolved background color of the cell (GhosttyColorRgb). Flattens the three possible sources: content-tag bg_color_rgb, content-tag bg_color_palette (looked up in the palette), or the style's bg_color. Returns GHOSTTY_INVALID_VALUE if the cell has no background color, in which case the caller should use whatever default background color it wants (e.g. the terminal background). |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_FG_COLOR | The resolved foreground color of the cell (GhosttyColorRgb). Resolves palette indices through the palette. Bold color handling is not applied; the caller should handle bold styling separately. Returns GHOSTTY_INVALID_VALUE if the cell has no explicit foreground color, in which case the caller should use whatever default foreground color it wants (e.g. the terminal foreground). |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_SELECTED | Whether the cell is contained within the current selection (bool). This returns true when the cell's column is within the current row's row-local selection range, and false otherwise. Rendering policy for selected cells (colors, inversion, etc.) is left to the caller. Renderers that can draw cells in spans may be more efficient querying GHOSTTY_RENDER_STATE_ROW_DATA_SELECTION once per row and applying that range directly, avoiding one C API call per cell for selection state. |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_HAS_STYLING | Whether the cell has any explicit styling (bool). This is equivalent to querying the raw cell's GHOSTTY_CELL_DATA_HAS_STYLING value, but avoids materializing the raw GhosttyCell for renderers that only need to know whether fetching the full style is necessary. |
| GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_GRAPHEMES_UTF8 | Encode the current cell's full grapheme cluster as UTF-8 into a caller-provided buffer (GhosttyBuffer). The base codepoint is encoded first, followed by any extra grapheme codepoints. Returns GHOSTTY_SUCCESS with len=0 when the cell has no text. If ptr is NULL or cap is too small for a non-empty cell, returns GHOSTTY_OUT_OF_SPACE without writing any bytes and sets len to the required buffer size in bytes. |
Queryable data kinds for ghostty_render_state_row_get().
| Enumerator | |
|---|---|
| GHOSTTY_RENDER_STATE_ROW_DATA_INVALID | Invalid / sentinel value. |
| GHOSTTY_RENDER_STATE_ROW_DATA_DIRTY | Whether the current row is dirty (bool). |
| GHOSTTY_RENDER_STATE_ROW_DATA_RAW | The raw row value (GhosttyRow). |
| GHOSTTY_RENDER_STATE_ROW_DATA_CELLS | Populate a pre-allocated GhosttyRenderStateRowCells with cell data for the current row (GhosttyRenderStateRowCells). Cell data is only valid as long as the underlying render state is not updated. It is unsafe to use cell data after updating the render state. |
| GHOSTTY_RENDER_STATE_ROW_DATA_SELECTION | Row-local selected cell range (GhosttyRenderStateRowSelection). |
| GHOSTTY_RENDER_STATE_ROW_DATA_CELLS_RAW | A borrowed view of the raw cell values for the current row (GhosttyCellsView). One value per column, identical to querying GHOSTTY_RENDER_STATE_ROW_CELLS_DATA_RAW for each cell. The view is only valid as long as the underlying render state is not updated; it is unsafe to use after updating the render state. This is the bulk alternative to iterating cells one at a time. It lets callers with expensive call boundaries (e.g. WebAssembly embedders) read an entire row with a single call. Bit positions aren't protected by ABI, so callers should parse them out of the manifest from ghostty_type_json. Callers with access to the C header or without high FFI costs should use ghostty_cell_get. |
| GHOSTTY_RENDER_STATE_ROW_DATA_VIEWPORT_Y | The row's position relative to the top of the viewport (int32_t). Viewport rows are 0 through rows - 1. Overscan rows above the viewport are negative, and overscan rows below it start at rows. Without overscan, this equals the y reported by ghostty_render_state_row_iterator_next_dirty(). |
| GHOSTTY_RENDER_STATE_ROW_DATA_ID | The row's identity across updates (GhosttyRenderStateRowId). This works with or without overscan. See "Row Identity" in the render state overview. |
Settable options for ghostty_render_state_row_set().
| Enumerator | |
|---|---|
| GHOSTTY_RENDER_STATE_ROW_OPTION_DIRTY | Set dirty state for the current row (bool). |
| GHOSTTY_API GhosttyResult ghostty_render_state_begin_update | ( | GhosttyRenderState | state, |
| GhosttyTerminal | terminal ) |
Begin an update of a render state instance from a terminal.
Every begin must be completed with a ghostty_render_state_end_update call before the render state is read.
This two-phase structure exists for callers that synchronize access to the terminal state (e.g. with a lock shared with an IO thread): only this function requires terminal access, so a caller can hold its lock for this call only and then call ghostty_render_state_end_update after releasing it. The end phase exclusively reads and writes memory owned by the render state, so it is safe to call while the terminal is being modified.
Work that doesn't require terminal access may be deferred to the end phase to keep this call (and therefore lock hold time) as short as possible. Callers must treat the render state as incomplete until ghostty_render_state_end_update is called.
This consumes terminal/screen dirty state in the same way as the internal render state update path.
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) |
| terminal | The terminal handle to read from (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_begin_update().
Referenced by ghostty_render_state_begin_update().
| GHOSTTY_API GhosttyResult ghostty_render_state_clean | ( | GhosttyRenderState | state | ) |
Mark all dirty render-state data as consumed.
This sets the global dirty state to GHOSTTY_RENDER_STATE_DIRTY_FALSE and clears every per-row dirty flag. It is idempotent and does not modify cell contents or dirty state owned by the terminal. Call this only after a complete frame has been rendered successfully; partial consumers should use ghostty_render_state_set() and ghostty_render_state_row_set() instead.
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_clean().
Referenced by ghostty_render_state_clean().
| GHOSTTY_API GhosttyResult ghostty_render_state_end_update | ( | GhosttyRenderState | state | ) |
Complete a prior ghostty_render_state_begin_update call by performing any deferred work.
This only reads and writes memory owned by the render state, so it is safe to call while the terminal is being modified (no terminal synchronization is required). Calling this without a prior begin is a safe no-op.
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_end_update().
Referenced by ghostty_render_state_end_update().
| GHOSTTY_API void ghostty_render_state_free | ( | GhosttyRenderState | state | ) |
Free a render state instance.
Releases all resources associated with the render state. After this call, the render state handle becomes invalid.
| state | The render state handle to free (may be NULL) |
References ghostty_render_state_free().
Referenced by ghostty_render_state_free().
| GHOSTTY_API GhosttyResult ghostty_render_state_get | ( | GhosttyRenderState | state, |
| GhosttyRenderStateData | data, | ||
| void * | out ) |
Get a value from a render state.
The out pointer must point to a value of the type corresponding to the requested data kind (see GhosttyRenderStateData).
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) | |
| data | The data kind to query | |
| [out] | out | Pointer to receive the queried value |
References ghostty_render_state_get().
Referenced by ghostty_render_state_get().
| GHOSTTY_API GhosttyResult ghostty_render_state_get_multi | ( | GhosttyRenderState | state, |
| size_t | count, | ||
| const GhosttyRenderStateData * | keys, | ||
| void ** | values, | ||
| size_t * | out_written ) |
Get multiple data fields from a render state in a single call.
Each element in the keys array specifies a data kind, and the corresponding element in the values array receives the result.
Processing stops at the first error; on success out_written is set to count, on error it is set to the index of the failing key (i.e. the number of values successfully written).
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) | |
| count | Number of key/value pairs | |
| keys | Array of data kinds to query | |
| values | Array of output pointers (types must match each key's documented output type) | |
| [out] | out_written | On return, receives the number of values successfully written (may be NULL) |
References ghostty_render_state_get_multi().
Referenced by ghostty_render_state_get_multi().
| GHOSTTY_API GhosttyResult ghostty_render_state_new | ( | const GhosttyAllocator * | allocator, |
| GhosttyRenderState * | state ) |
Create a new render state instance.
| allocator | Pointer to allocator, or NULL to use the default allocator |
| state | Pointer to store the created render state handle |
References ghostty_render_state_new().
Referenced by ghostty_render_state_new().
| GHOSTTY_API void ghostty_render_state_row_cells_free | ( | GhosttyRenderStateRowCells | cells | ) |
Free a row cells instance.
| cells | The row cells handle to free (may be NULL) |
References ghostty_render_state_row_cells_free().
Referenced by ghostty_render_state_row_cells_free().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_cells_get | ( | GhosttyRenderStateRowCells | cells, |
| GhosttyRenderStateRowCellsData | data, | ||
| void * | out ) |
Get a value from the current cell in a render-state row cells iterator.
The out pointer must point to a value of the type corresponding to the requested data kind (see GhosttyRenderStateRowCellsData). Call ghostty_render_state_row_cells_next() or ghostty_render_state_row_cells_select() at least once before calling this function.
| cells | The row cells handle to query (NULL returns GHOSTTY_INVALID_VALUE) | |
| data | The data kind to query | |
| [out] | out | Pointer to receive the queried value |
References ghostty_render_state_row_cells_get().
Referenced by ghostty_render_state_row_cells_get().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_cells_get_multi | ( | GhosttyRenderStateRowCells | cells, |
| size_t | count, | ||
| const GhosttyRenderStateRowCellsData * | keys, | ||
| void ** | values, | ||
| size_t * | out_written ) |
Get multiple data fields from the current cell in a single call.
Each element in the keys array specifies a data kind, and the corresponding element in the values array receives the result.
Processing stops at the first error; on success out_written is set to count, on error it is set to the index of the failing key (i.e. the number of values successfully written).
| cells | The row cells handle (NULL returns GHOSTTY_INVALID_VALUE) | |
| count | Number of key/value pairs | |
| keys | Array of data kinds to query | |
| values | Array of output pointers (types must match each key's documented output type) | |
| [out] | out_written | On return, receives the number of values successfully written (may be NULL) |
References ghostty_render_state_row_cells_get_multi().
Referenced by ghostty_render_state_row_cells_get_multi().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_cells_new | ( | const GhosttyAllocator * | allocator, |
| GhosttyRenderStateRowCells * | out_cells ) |
Create a new row cells instance.
All fields except the allocator are left undefined until populated via ghostty_render_state_row_get() with GHOSTTY_RENDER_STATE_ROW_DATA_CELLS.
You can reuse this value repeatedly with ghostty_render_state_row_get() to avoid allocating a new cells container for every row.
| allocator | Pointer to allocator, or NULL to use the default allocator | |
| [out] | out_cells | On success, receives the created row cells handle |
References ghostty_render_state_row_cells_new().
Referenced by ghostty_render_state_row_cells_new().
| GHOSTTY_API bool ghostty_render_state_row_cells_next | ( | GhosttyRenderStateRowCells | cells | ) |
Move a render-state row cells iterator to the next cell.
Returns true if the iterator moved successfully and cell data is available to read at the new position.
| cells | The row cells handle to advance (may be NULL) |
References ghostty_render_state_row_cells_next().
Referenced by ghostty_render_state_row_cells_next().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_cells_select | ( | GhosttyRenderStateRowCells | cells, |
| uint16_t | x ) |
Move a render-state row cells iterator to a specific column.
Positions the iterator at the given x (column) index so that subsequent reads return data for that cell.
| cells | The row cells handle to reposition (NULL returns GHOSTTY_INVALID_VALUE) |
| x | The zero-based column index to select |
References ghostty_render_state_row_cells_select().
Referenced by ghostty_render_state_row_cells_select().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_get | ( | GhosttyRenderStateRowIterator | iterator, |
| GhosttyRenderStateRowData | data, | ||
| void * | out ) |
Get a value from the current row in a render-state row iterator.
The out pointer must point to a value of the type corresponding to the requested data kind (see GhosttyRenderStateRowData). Call ghostty_render_state_row_iterator_next() or ghostty_render_state_row_iterator_next_dirty() at least once before calling this function.
| iterator | The iterator handle to query (NULL returns GHOSTTY_INVALID_VALUE) | |
| data | The data kind to query | |
| [out] | out | Pointer to receive the queried value |
References ghostty_render_state_row_get().
Referenced by ghostty_render_state_row_get().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_get_multi | ( | GhosttyRenderStateRowIterator | iterator, |
| size_t | count, | ||
| const GhosttyRenderStateRowData * | keys, | ||
| void ** | values, | ||
| size_t * | out_written ) |
Get multiple data fields from the current row in a single call.
Each element in the keys array specifies a data kind, and the corresponding element in the values array receives the result.
Processing stops at the first error; on success out_written is set to count, on error it is set to the index of the failing key (i.e. the number of values successfully written).
| iterator | The iterator handle (NULL returns GHOSTTY_INVALID_VALUE) | |
| count | Number of key/value pairs | |
| keys | Array of data kinds to query | |
| values | Array of output pointers (types must match each key's documented output type) | |
| [out] | out_written | On return, receives the number of values successfully written (may be NULL) |
References ghostty_render_state_row_get_multi().
Referenced by ghostty_render_state_row_get_multi().
| GHOSTTY_API void ghostty_render_state_row_iterator_free | ( | GhosttyRenderStateRowIterator | iterator | ) |
Free a render-state row iterator.
| iterator | The iterator handle to free (may be NULL) |
References ghostty_render_state_row_iterator_free().
Referenced by ghostty_render_state_row_iterator_free().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_iterator_new | ( | const GhosttyAllocator * | allocator, |
| GhosttyRenderStateRowIterator * | out_iterator ) |
Create a new row iterator instance.
All fields except the allocator are left undefined until populated via ghostty_render_state_get() with GHOSTTY_RENDER_STATE_DATA_ROW_ITERATOR.
| allocator | Pointer to allocator, or NULL to use the default allocator | |
| [out] | out_iterator | On success, receives the created iterator handle |
References ghostty_render_state_row_iterator_new().
Referenced by ghostty_render_state_row_iterator_new().
| GHOSTTY_API bool ghostty_render_state_row_iterator_next | ( | GhosttyRenderStateRowIterator | iterator | ) |
Move a render-state row iterator to the next row.
Rows are visited in order from top to bottom with no gaps. Without overscan, the first row is the top row of the viewport. With overscan, the first row is the highest captured row above the viewport (see GHOSTTY_RENDER_STATE_OPTION_OVERSCAN). Returns true if the iterator moved successfully and row data is available to read at the new position.
| iterator | The iterator handle to advance (may be NULL) |
References ghostty_render_state_row_iterator_next().
Referenced by ghostty_render_state_row_iterator_next().
| GHOSTTY_API bool ghostty_render_state_row_iterator_next_dirty | ( | GhosttyRenderStateRowIterator | iterator, |
| uint16_t * | out_y ) |
Move a render-state row iterator to the next row requiring a redraw.
If the global dirty state is GHOSTTY_RENDER_STATE_DIRTY_FALSE, this returns false. If it is GHOSTTY_RENDER_STATE_DIRTY_PARTIAL, clean rows are skipped. If it is GHOSTTY_RENDER_STATE_DIRTY_FULL, every remaining row is returned regardless of its per-row dirty flag. Rows are returned in ascending viewport order. This function does not clear any dirty state.
| iterator | The iterator handle to advance (NULL returns false) | |
| [out] | out_y | Receives the row's position in the iterator when true is returned (NULL returns false). It is not modified when false is returned. Without overscan, this is the viewport y. With overscan, it counts from the highest captured row, so use GHOSTTY_RENDER_STATE_ROW_DATA_VIEWPORT_Y to place the row. |
References ghostty_render_state_row_iterator_next_dirty().
Referenced by ghostty_render_state_row_iterator_next_dirty().
| GHOSTTY_API GhosttyResult ghostty_render_state_row_set | ( | GhosttyRenderStateRowIterator | iterator, |
| GhosttyRenderStateRowOption | option, | ||
| const void * | value ) |
Set an option on the current row in a render-state row iterator.
The value pointer must point to a value of the type corresponding to the requested option kind (see GhosttyRenderStateRowOption). Call ghostty_render_state_row_iterator_next() or ghostty_render_state_row_iterator_next_dirty() at least once before calling this function.
| iterator | The iterator handle to update (NULL returns GHOSTTY_INVALID_VALUE) | |
| option | The option to set | |
| [in] | value | Pointer to the value to set (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_row_set().
Referenced by ghostty_render_state_row_set().
| GHOSTTY_API GhosttyResult ghostty_render_state_set | ( | GhosttyRenderState | state, |
| GhosttyRenderStateOption | option, | ||
| const void * | value ) |
Set an option on a render state.
The value pointer must point to a value of the type corresponding to the requested option kind (see GhosttyRenderStateOption).
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) | |
| option | The option to set | |
| [in] | value | Pointer to the value to set (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_set().
Referenced by ghostty_render_state_set().
| GHOSTTY_API GhosttyResult ghostty_render_state_update | ( | GhosttyRenderState | state, |
| GhosttyTerminal | terminal ) |
Update a render state instance from a terminal.
This consumes terminal/screen dirty state in the same way as the internal render state update path.
This is a convenience function that performs a full update in one call, equivalent to ghostty_render_state_begin_update immediately followed by ghostty_render_state_end_update. Callers that hold a lock over the terminal state should prefer calling the two phases directly so that the lock is only held for the begin phase.
| state | The render state handle (NULL returns GHOSTTY_INVALID_VALUE) |
| terminal | The terminal handle to read from (NULL returns GHOSTTY_INVALID_VALUE) |
References ghostty_render_state_update().
Referenced by ghostty_render_state_update().